Arthur Brainville
Arthur Brainville
- GitHub pages : there are "user pages" *and* repo pages, so technically that could be hosted at "ogrecave.github.io/**ogre-next**/" - AppVeyor's ubuntu : It is fairly new. I haven't tested...
@darksylinc Sure! I will prepare Travis-CI on my fork and PR you the little configuration file, either later tonight or tomorrow morning (speaking CEST time) For the setup thingy, Travis...
BTW, you can check the "pull request are followed" Item in your first post todolist, we know that #23 and #24 triggered a build for every single new commit pushed...
Thanks @paroj, that's going to be useful! 😄
It is already supported by *at least* Oculus as far as I am aware
https://store.steampowered.com/news/app/250820/view/5641338588648488019 The latest SteamVR beta will add itself to that list when you let it set itself as default now
I can confirm the same problem. Happens when cmake uses hunter to retreive OGDF sources ``` -- verifying file... file='/home/ybalrid/.hunter/_Base/Download/OGDF/snapshot-2015-12-04/fb9b5d9/snapshot-2015-12-04.tar.gz' -- SHA1 hash of /home/ybalrid/.hunter/_Base/Download/OGDF/snapshot-2015-12-04/fb9b5d9/snapshot-2015-12-04.tar.gz does not match expected value...
I also agree, it should be doable. I am unfamiliar with Octoprint's API, but I am guessing it probably expose the chamber temp in a similar way if it exist....
https://docs.octoprint.org/en/master/api/printer.html?highlight=chamber#retrieve-the-current-chamber-state `GET /api/printer/chamber` should return the number as read by OctoPrint without any plugins, if there's a chamber temperature Edit: That API endpoint "just works" ``` pi@voron2:~/.config/octodash$ curl -v -H...
There's a websocket involved? Sorry, I am not familiar at all with the architecture of the application 🙂