Arthur Brainville

Results 52 comments of Arthur Brainville

So, my brain is mashed potato right now (did not sleep yet, just finished Half-Life: Alyx, I'm *processing* what happened yet because OMFG) Point by point, here's what I think:...

I mean, I see no reason to support the older

@szejos Now that you say that, I *thought* that it was clearly stated that this library was written in C++**17**. But it seems that it's not the case... I will...

If you want to maintain codepath with and without this header, it's your call not mine

Travis offer free macOS (that's the name of the OS now btw) builds

@syoyo I have never used wercker as a CI service. Looks like the build script can't find `clang++`. I will try to see if I can help with that too,...

For reference, this is partially done in the PR #40 that has just been merged in. Implementation is still pretty rough at the moment. This will load all the meshes...

@chenliming777 Once memory is allocated, `std::vector` has no performance impact over a regular array of `T` that was already allocated on the heap. So access to the data and traversal...

I agree with you, stb_image_write, as its author says is just a "quick and dirty" tool https://github.com/nothings/stb/issues/605#issuecomment-434913282 For LodePNG, I am unsure, don't you think it would be valuable to...

I see what you did. It's not super important, but there's maybe some slightly more efficient manner to byte-swap these from little-endian to big-endian using bitwise operators and bitshifts e.g:...