Yandan Yang
Yandan Yang
Thanks for your reply. I am looking forward to it~
I am also interested in this part. How do you compute the similarity of two proposals? And how does the network learn the proposals' coordinates and sizes if you don't...
Hi. I really appreciate this question and your answer. However, when I type `chp
I have tried the version `2021.3.11f1c1` as well as `2020.3.25f1 LTS` in Linux and Windows. Sadly, none of these work.
Hi, I follow the [readme](https://github.com/princeton-vl/infinigen/blob/main/docs/HelloRoom.md) and run this command : `python -m infinigen_examples.generate_indoors --seed 0 --task coarse --output_folder outputs/indoors/coarse -g fast_solve.gin overhead.gin singleroom.gin -p compose_indoors.terrain_enabled=False compose_indoors.overhead_cam_enabled=True compose_indoors.solve_max_rooms=1 compose_indoors.invisible_room_ceilings_enabled=True compose_indoors.restrict_single_supported_roomtype=True `...
Thanks for your reply. It works. I converted it into usd for omniverse successfully. However, when I try to load the usd with isaac_sim.py, something is wrong with the texture....
I upload the file [here](https://drive.google.com/drive/folders/1snlv5W2QiM2BkBLxJQ8jTkGJSBn_y8cO?usp=sharing). `coarse_p.zip` is the file before converting to usd. `export_scene.zip` is the converted omniverse usd.
Hi, I found the problem of texture comes from the `--scene-path`. The args of `scene-path` need to be an absolute path when running `issac_sim.py`. I do not know why. Maybe...
Thank you for your prompt response! I came across the code in [D3fields](https://github.com/WangYixuan12/d3fields/tree/main). Is this the same code used in this project?