Tris

Results 3 issues of Tris

Interior gun sounds do not play in the editor, but work fine in game. Is there a way I get them to work in the editor?

Currently aircraft use only the wreck_explosion for ground collisions, explosions in the air and when hitting the water surface. The ground_collision and plane_explosion_water events seem to be unused, and should...

The German destroyer Type 1936A (Mob) is using the 130mm gun sound event when its gun caliber is 150mm, so it should be using the 152mm sound events instead.