Yamagi

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It ain't broken, so don't fix it :) And yes, on old Athlon64 and Athlon X2 systems 3DNow makes a difference. Only a few frames per second, however in some...

I just forced pushed the branch: * Code cleanup. * Unbreak Windows and OS X. To make it clear. The goal of this pull request is to split the client...

I've added two cvars: * `com_asyncClient` to switch between the synchronous and asynchronous client. Defaults to `0`, synchronous client. The code for the synchronous client is unchanged from Vanilla Doom...

It might be a good idea to prevent dhewm3 from being run under root or setuid to 0 at all. We did the same in YQ2 a long time ago:...

The point is that Doom 3 (and thus also dhewm3) assumes a max framerate of 60hz throughout the code and within the scripts. Rendering more frames breaks things badly. There...

A very, very hacky port of the libamp source to modern FreeBSD and maybe Linux can be found here: https://github.com/Yamagi/amp11lib/tree/cleanup Yes, it's dirty and should be done right. And yes,...

And Daniel just merged it into his branch.

`+clientserver` over unix domain sockets was already discussed over ten years ago: https://groups.google.com/g/vim_dev/c/dm8nvb5b3do/m/-SzW7dq4EBIJ @ynkdir implemented this in a rather large patch. It went through different versions, but was never included...