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This component implements transition animation to crumble view into tiny pieces.

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Headers of 'Requirement' and 'Usage' not properly spaced in the README.md file.

Updated README.md by changing the following things: * Headers, 'Requirement' and 'Usage' by giving them the right spacing. * Added the right emoticon by changing ``` Have fun! :)``` to...

It's not at all working. Update whole project to x

Is the project still under maintenance?

* Migrated library module and demo module to use androidx and refactor the existing layouts and classes to use androidx. * Pumped compileSdkVersion and targetSdkVersion to 29, buildToolsVersion to 29.0.3....

- On intergrating this library and building (Make) the project its showing error that : Android resources Linking Failed . - On navigating to main error it shows - found...

The `` tag in the `AndroidManifest.xml` causes compile error on Android Studio 3.0 with Gradle 3.0.0-beta6. Please remove that line.

java.lang.RuntimeException: 0 0x0 at gl.TextureHelper.loadTexture(TextureHelper.java:42) at render.StarWarsRenderer$2.run(StarWarsRenderer.java:289) at android.opengl.GLSurfaceView$GLThread.guardedRun(GLSurfaceView.java:1535) at android.opengl.GLSurfaceView$GLThread.run(GLSurfaceView.java:1293) use floating Window ,then add custom view,include TileFrameLayout, crash

Hey guys, not a bug, my Question. I want to draw a background image in GLSurfaceView, but I don't know how to draw it. By setting GLSurfaceView‘s setZOrderOnTop will block...