Joseph KG
Joseph KG
I have not been able to test other N64 titles. When I get time, I can try a few more. Here are the three VC saves (Wii, Wii U original,...
After checking here, it seems N64 had many different save formats. It appears the above info is for Mario Kart's "4Kbit EEPROM" save format. http://micro-64.com/database/gamesave.shtml
I tried Paper Mario, which uses "1Mbit Flash RAM" and it did not need any conversion between Wii and WiiU VC.
No, Paper Mario’s saves were both 128kb files, so I just tried it without conversion and it worked. When you look at the MK64 saves I provided, please let me...
@DarkMatterCore Hola Pablo, Libretro support, that’s great! I have also been looking into it, and I happen to own another N64 game that uses a different save type. Will try...
Awesome, thanks for your interest. Here is a GBA save as an example, from the game "Gunstar Super Heroes" USA. WiiU Save: data_008_0000.bin mGBA SAVE: Gunstar Super Heroes (USA).sav In...
I would also like a more compatible save format, so I can easily transfer saves to my everdrive (to play on the TV)
The Japanese version, Kaitei Daisensou works fine. It doesn't fail to load. It seems like everything is in english, too.