Paweł Kapalla
Paweł Kapalla
When looking into ways to pause game loop I found there are two methods on `game.loop` object `pause` and `sleep`. Without looking into their source code driven by their name...
I see this example: [markers-render-html-inside-labels-example](http://tombatossals.github.io/angular-openlayers-directive/examples/064-markers-render-html-inside-labels-example.html) was written using open layers 3.4. I suppose much has changes since than because when hovering over labels using open layers 3.16 i get this...
I found a bug when running multiple instances of appear for example something like this ``` $('.selector1').appear({force_process: true}) .on('appear', function() { console.log('hi 1'); }) .on('disappear', function() { console.log('bye 1'); });...