Xela

Results 15 issues of Xela

EXP + Stat/Skill generation has to implement. Increase the size of the log deque and flip the frame to a viewport? Check the auto-items routine in the camp, we now...

Setup a system so that chars become increasingly rarer as their tier is higher! - Slave Market (max tier is limited here already*) - The Guild (It should provide better...

As part of the future "control screen". Player may decide how much to spend daily (with a minimum without penalties)

- [x] Balance the damage and evasion. - [x] Update Skills so they are no longer sorted by isinstance! - [x] Prevent Super spells in buildings/jobs. - [x] Improve basic...

enhancement
battle engine

- It is possible to make sure that all most common gui elements are predicted. - It is also possible to pick a single Profile and Portrait picture to be...

enhancement
long term

An Issue where we can put all the lines in the game (interactions/reports/etc) that are in need of improvement.

long term

Items (hidden field) Traits Other? There could be an MC class one day to help uncover these things quicker as well. I am not sure if we even want to...

long term

It makes sense to normalize the file/folder loading routines over the whole game. I prolly should take a look under the Ren'Pys hood to figure out how it is done...

long term

After the game and content take shape, it may be a really decent idea to merge Interactions, GM, WorldActions and relevant menus into one clean class. It's a huge undertaking...

long term
Code Enhancement/Refactoring

- Create classes for them. - And place all business there.

long term