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The cross-platform, open-source SDK to develop for original Xbox: *new* xdk

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This is a replacement network driver that intends to improve network performance of nxdk and replace pktdrv. Will close https://github.com/XboxDev/nxdk/issues/460 and https://github.com/XboxDev/nxdk/issues/129. This work was started by @thrimbor and I...

Fixes #536 With the release of [software based overclocks](https://github.com/GXTX/XboxOverclock), and hardware modding becoming more popular I think pbkit should support any given frequency just as XDK does. A stock Xbox...

We need better network performance for various tasks: - nv2a-trace (streaming/sending *a lot* of memory) - xbe-loader (XISO streaming) - Realtime games (enet for example, which is already ported in...

The winapi_filefind and winapi_drivelist samples don't show how to unmount drives. It would probably be a good idea to show how, even though it's simple.

Hi 👋 This PR adds a check to see if the environment has been set up for nxdk. If this is not the case, an error is issued and the...

Jsoncpp is a library for parsing JSON in C++. It's very portable and does not require any Xbox specific patches to work. I personally use it a lot. This PR...

We have been getting a couple of reports for this problem lately (See #276, #245). We should somehow detect that this is a top-level `make` and finish with success (either...

Here's a hack I've been using locally: ``` echo "#pragma once // Generated" > $NXDK_DIR/lib/xboxrt/libc_extensions/sys/stat.h echo "#include " >> $NXDK_DIR/lib/xboxrt/libc_extensions/sys/stat.h echo "struct _stat { size_t st_size; int st_mode; int st_mtime;...

Because of this, it will only allocate memory in the lower 64MB portion. `#define MAXRAM 0x03FFAFFF` Is used in many places. `HalReadWritePCISpace(0, 0, 0x84, &var, sizeof(uint32_t), FALSE);` Will give you...

Currently, when a shader is generated using constant uploads, the user has to examine the shader output and manually set constants generated by the compilation. A workflow to use the...