Xaver-DaRed
Xaver-DaRed
We are talking about how mobs should fall back to spell list if they have no onMonsterMagicPrepare() in mob script, and how having to set it in database wich one...
Just move this logic to the `Onion Rings` quest script. Create a `return status ~= xi.questStatus.QUEST_COMPLETED` section for it and we dispose of this script.
Whatever the case, I think its better to just have the logic live in the quest script. Even if that means 3 interactions.
Several things here: - That image is outdated. This is how thats code section looks like in LSB. - Issues should be opened after checking/testing current LSB. - Issues should...
This issue is closed. Further interaction or discussion about this topic should happen in a new issue/discussion, not here.
@xkoredev you do not need to answer every single comment. Just address the issues and ask if you have questions.
Also, rebase to resolve the conflicts
Now that I see what you meant, here are my thoughts on the matter. Content tags in the database should be limites to actual expansions. Or else, this can turn...
The % is literally what the client uses/returns when requesting the time. In my eyes, the issue here isnt with the function, but with using it when it really shouldnt...
None of this logic should really be placed in the zone script. Its a quest nm and belongs to the quest script