Timur Gagiev

Results 63 comments of Timur Gagiev

Suggestion: use a compatible library with a minSdk of at most 12, or increase this project's minSdk version to at least 19, or use tools:overrideLibrary="com.google.vr.sdk.base" to force usage (may lead...

@giuliozelante yep, but using third party tools is not a user friendly approach )

nope, some platforms have very limited number of buttons, so use forward + left/right to maneuver while walking

you can use O key for DOZY mode in OL

It's content problem, the original game doesn't use z-buffer, TombATI and Android/iOS ports has the same z-fighting bugs... so I don't know how I can fix it.

It'll be looking weird, because in bridge parts case they are really under ground level

Did you know any game on iOS that able to work with this gamepad?

yep, you can check why your toolchain EGL header require X Window libraries in /opt/gcw0-toolchain/mipsel-gcw0-linux-uclibc/sysroot/usr/include/EGL/eglplatform.h:134

@vanfanel use https://github.com/m35/jpsxdec for this, I'll check isobuster