Timur Gagiev
Timur Gagiev
32X
- [x] sh2 asm rasterizer - [x] sh2 asm vertex processing - [x] sh2 asm face processing - [ ] sh2 asm OT processing - [ ] m68k audio playback...
- [x] wrong geometry for non-square textures (Cel mapping) - [x] improve portals clipping (bad math for znear crossing) - [x] improve z-clipping - [ ] gaps between polys -...
platforms
- [x] Web - [x] Windows - [x] Linux - [x] macOS - [x] Raspberry Pi - [x] Clover NES/SNES Mini Classic - [x] PlayStation Classic - [x] Windows Phone...
GBA
### GBA alpha (GYM, LEVEL1, LEVEL2) - [x] new engine architecture - [x] new data formats and converter - [x] ARM software rasterizer - [x] draw rooms, objects and sprites...
Roadmap
The [fixed_updates_per_second](/XProger/OpenLara/tree/fixed_updates_per_second) branch was experimental for a while, it successfully recreated and tested the original control mechanics and interpolation between frames to achieve a smooth gameplay at a fixed 30...