Timur Gagiev

Results 16 issues of Timur Gagiev

- [x] sh2 asm rasterizer - [x] sh2 asm vertex processing - [x] sh2 asm face processing - [ ] sh2 asm OT processing - [ ] m68k audio playback...

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- [x] wrong geometry for non-square textures (Cel mapping) - [x] improve portals clipping (bad math for znear crossing) - [x] improve z-clipping - [ ] gaps between polys -...

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- [x] Web - [x] Windows - [x] Linux - [x] macOS - [x] Raspberry Pi - [x] Clover NES/SNES Mini Classic - [x] PlayStation Classic - [x] Windows Phone...

Game & Watch (SMB/Zelda) port * require 16 mb external flash chip

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### GBA alpha (GYM, LEVEL1, LEVEL2) - [x] new engine architecture - [x] new data formats and converter - [x] ARM software rasterizer - [x] draw rooms, objects and sprites...

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Windows Mobile 5+

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The [fixed_updates_per_second](/XProger/OpenLara/tree/fixed_updates_per_second) branch was experimental for a while, it successfully recreated and tested the original control mechanics and interpolation between frames to achieve a smooth gameplay at a fixed 30...

gameplay
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