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Autotile system for gridmap in godot engine

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No matter what project I add the addon/autogrid folder to, it won't let me enable the plugin, stating: "Unable to load addon script from path: 'res://addons/AutoGrid/core.gd'. This might be due...

bug
question

I think it'd be really handy if there was a fast way to set up an imported tilegrid that created and then set bitmasks for you. Lemme show you what...

enhancement

![image](https://github.com/user-attachments/assets/a3b0b16a-5503-467c-af78-2fa46307fa79) Here in this screenshot you'll notice that one of my tiles is visible while another tile isn't. So I **believe** I'm editing the bitmasks for the visible tile. However,...

bug

I'm trying to paint some tiles but it looks like only "closed" tiles autotiles correctly, if I open some angles I get the wrong tiles as shown in the image:...

documentation

As you can see in the picture, in my project I only have 14 tiles to cover all cases. ![image](https://github.com/user-attachments/assets/6b449c82-31a5-4aca-968c-d6d76e9b8f4e) When using a gridmap normally, I use the S key...

enhancement
help wanted