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Feature request : auto rotate placed tiles to account for missing variations in library

Open natinusala opened this issue 1 year ago • 1 comments

As you can see in the picture, in my project I only have 14 tiles to cover all cases.

image

When using a gridmap normally, I use the S key to rotate the tiles. This allows me to place edges on all 4 sides without having to create 4 edges in my MeshLibrary.

However when I use AutoTile with this library, it gives me this result:

image

It looks like all edges but the left one are missing. Same for the corner, only the bottom left corner works.

Would it be possible to add an option to support rotating placed tiles? So that the addon would rotate my single "edge" tile whenever it needs to place an edge, regardless of its orientation.

Regardless, the addon is great!

natinusala avatar Dec 27 '24 20:12 natinusala

Hello, thanks for suggesting a feature. This is one of the limitations of this plugin, I was aware of this and thought about adding a rotation support. Well, it would be a great feature to add but it is a bit hard to implement. Because if there is more than a tile fits on an area then this may introduce undesired behavior.

I will try to implement this feature, but can't give any promises.

Thank you for using this plugin.

XLIVE99 avatar Jan 14 '25 07:01 XLIVE99