Dennis C
Dennis C
That could be a viable option, yeah. I'll look into it
1. Another mod not being well maintained is absolutely not a good reason to just copy it. Putting your own twist on things is the name of the game 2....
I like the idea, but I don't want to play copycat here, so I'll have to think a bit about the best way to do this, mainly to make it...
I kinda like the idea, I'm just not quite sure yet what the best way to implement this would be. The simple approach would be to adhere to the 16*16...
That's an approach I'm thinking about as well but that's really complicated, a lot of work to implement and I'm not sure about the performance impact it might have, so...
That would be one step further than the potential solution I mentioned and would be even more complicated to implement. I'm still not sure what the best way is. I'll...
I'm kinda debating whether I want to add furniture stuff to the main mod or move it to an addon. I am leaning towards making it an addon specifically around...
That's something I handle on a case-by-case basis and is added to the main mod or addons depending on where it fits. One example of that is support for the...
`@OnlyIn` has the same effect on mod code as it has on vanilla code: - Annotated classes will cause an exception when loaded on the wrong physical side - Annotated...
> If "alwaysSetupTerrainOffThread", the Forge expert pipeline or the 45° block fix have a setting to disable it, it might be a good idea to also make a setting to...