Cameron

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espetes solution did not work for me. Double-clicking the shortcut opens the pre-store bash. However, launching Qonsole gives following error: ![image](https://user-images.githubusercontent.com/30172448/38953510-435d45d4-434f-11e8-91b0-123d1189252f.png)

> Double-clicking the shortcut opens the pre-store bash. Meaning that the shortcut works if used manually, but fails with Qonsole.

Postponed: Starting stuff with units leads to a whole treasure trove of potential issues and design questions, and I do not want to go there yet. Especially since this might...

The idea of adding a weighted shuffle is great. However, I'd rather use an established algorithm for this problem. Further research is required here.

This is difficult, since there are no extension properties in C# (yet). I could do `transform.SetGlobalScale(Vector3.one)` but I am not sure about that yet. Seems rather hacky. Will consider.

This has one issue: not all IEnumerables are ordered, e.g. enumerating a `HashSet` may yield a random order. I was originally about to suggest > Why not just `.IndexOf` and...

Is this a sliding or grouping operation? Sliding: [0, 1], [1, 2], [2, 3] Grouping: [0, 1], [2, 3] What we could provide instead is this feature: ```cs IEnumerable Grouped(this...

Sounds useful, but hard to build and very hard to maintain. Contributions however are appreciated 😉

Good idea actually, will add in the next version