Wuzzy
Wuzzy
The issue description is terrible. Here's the *real* bug description: ## The real bug description If you punch a cart to move it up towards a slope, but the cart...
It appears 38307da22a6c74b45f021ad627b21b73672dfe14 might have already fixed this. @SmallJoker
Another simpler solution would be to check the node at long intervals, like every 5 seconds during "sleep mode". (with "sleep mode" I mean while the entity is not moving...
For carts, rails could even instantly notify any cart above it, when they got destroyed.
@paramat
Feel free to “steal” from [hudbars].
``` if sneaking and under and under.name:find("^default:ladder_") then ``` No, just no.
Isn't this a no-brainer? It's obviously more convenient and faster if you can shift-click items into their most relevant list, instead of always the same list, which might sometimes not...
@paramat: I edited the issue to remove the bug of “chest stays open when quitting Minetest”. Now it should be an all-new issue.
Please read: https://dev.minetest.net/Translating