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Some experiments with realtime water simulation on terrain, using OpenGL 4.3.

terrainwatersim

Some experiments with realtime water simulation on terrain, using OpenGL 4.3.

SCREENSHOTS

Updated irregulary, gives an overview over development progress. (higher number means newer)

WIKI

What is this & how does it work? You'll find information there. If there are any questions leave me a message on twitter @wumpf