WrobotGames
WrobotGames
This also happens for me on my laptop (AMD GPU), it does not happen om my pc (Nvidia gpu). Both run windows 11 so this isn't a platform specific issue....
> Can anyone else please confirm that you're no longer viewing the mesh? Its still there on my windows 11 laptop with AMD gpu (no problem on pc with nvidea)....
> Can you try it with the code change I have suggested above? I've tried that change and it didn't solve the issue. (The glsl file was in the _/servers/rendering/renderer_rd/shaders/forward_clustered_...
> Looks like this issue has been resolved and can be closed, or are you still seeing this @WrobotGames? Or perhaps your issue was something else related to decals? The...
I'm also experiencing this issue. It makes the app basically useless for offline playback. Random crashes with screen on and off, and album covers disappearing. Android 13 - OneUI5.1
I'm also facing this issue. I've got about 6 mods in my server and only 2 download when a player joins.
Another workaround is to use a shader global for the world camera position. Instead of using length(VERTEX) as the distance, use the distance between the world camera position global (not...
We can't blame the godot team on not implementing this feature in the past 2 years because they were busy creating godot 4.0. I, however, also feel like this is...
I am running into the same issue, even when using a limit of just 10 features. > I20250825 23:38:14.214881 10040 sift.cc:1428] Creating SIFT GPU feature matcher E20250825 23:38:14.236326 10040 sift.cc:1217]...
Thanks! I really enjoy how "natural" AgX looks, as I did not like how ACES compressed the dark colors. This is really noticeable when using global illumination. AgX seems a...