Wouter De Keersmaecker
Wouter De Keersmaecker
NanoGUI already supports scaling applications based on the DPI of the monitor. However, most GUI frameworks (including Qt, GTK3, WxWidgets, WPF/UWP, ...) now support "per-monitor DPI" and it seems NanoGUI...
While trying to move one of the points of the purple zone on the top left: https://i.imgur.com/JztZSam.png > Error: window.cbRustBrowser.move_gesture_point is not a function > moveControlPoint in ../src/planning_browser/Planning.tsx 139:25 >...
At least on Windows, this application is not properly DPI aware when using 2 monitors with different DPI settings. As the [Microsoft documentation explains](https://docs.microsoft.com/en-us/windows/win32/hidpi/high-dpi-desktop-application-development-on-windows), applications should rescale based on the...
Hi! I noticed Guitar already has support for DPI scaling, but there seem to be some issues. 1. The icons do not scale and become pixelated. ([Screenshot example](https://user-images.githubusercontent.com/913101/79983839-9c4ebf00-84a8-11ea-81b4-da3cd44a1bde.png)) This could...
I'm trying to open a sequence of files with the filename pattern `output-0.exr`, `output-1.exr`, ... and it's not working. I tried both the File->Open menu, and dragging the first file...
As mentioned in issue #94: > Node "Sets" / "Clusters" : Synonymous to groups in Unity, and comment nodes in Unreal. Allow nodes to be "clustered" together without putting them...