Wound

Results 5 comments of Wound

Thanks for the quick response! I really appreciate that. Unfortunately that did not help (wouldn't have expected that anyway) What actually worked, was packing the asset directories into the JMonkeyVR.jar....

No. I am currently trying to use the current JMonkeyVR.jar with included assets. I have replaced all jars in the lib directory (not in jar) with the jars from your...

Well the demo.zip contents at least made my SteamVR jump, even though it crashed afterwards. At the moment the dependencies in the current JMonkeyVR.jar seem to be inconsistent with the...

I do not have Netbeans installed at the moment. Some general dependency management config like gradle, sbt or maven would help to import the project into any IDE of choice

I've tried to simply run the JMonkeyVR.jar by the way, but even though the main class is in there at the expected position, jemvr/... I get a main "class not...