Vitaly Novichkov
Vitaly Novichkov
> to prevent a life loss @ChristianSilvermoon already noted: > start a level over, sometimes at the cost of extra life. I. e. calling this menu item will have the...
> A better idea I think would be to add an "endme" Cheat Code that instantly kills you. This can be added at any time
> something without a keyboard, Most of Android devices too, until USB-OTG one got plugged separately, but the most of people don't have that at all
First off, to implement such support it's need at least the specification of the thing how it deals with such stuff. Or even more, add such binding to mainstream SDL2....
Oh wait... is Meta Quest 3 a VR headset? :eyes: I though it was one another portable console, but this seems something unique. As I know. VR headsets usually very...
The fact, Hedgewars has that support. And yeah, I do have anaglyph glasses at me to test the thing in action 🦊 That means, will need to slightly tune the...
P.S. there is some of Hedgewars side: https://github.com/hedgewars/hw/blob/master/hedgewars/uRender.pas Find any mentions of `cStereoMode` where are conditions for the stereo rendering.
About Z-value per sprite (which is another topic, more general), that will be required in the future for scripts and organized render of objects (currently, it's a pain because of...
> Yes, let's talk about this separately. It's possible that we can get hardware Z-values on most of our low-performance platforms since older platforms often have their own sprite engines,...
This current implementation is made being extremely simple in order to just test the currently selected instrument. I thinking to just take my libADLMIDI as a backend to solve two...