Alexander Winter
Alexander Winter
@WalkerWhite Thank you very much for this in-depth analysis. I can confirm the same exact results coming out of my playtester with Catalina.
While packr 1.2 works well on 10.15 and 11, I recommend using 2.3.0 instead because of issue #10 which was happening on 10.14.1 I'm not aware of whether it works...
Is there guaranteed from the OpenGL standard that we will never hit `maxTextureUnits < 8`? It is specified that `GL_MAX_TEXTURE_IMAGE_UNITS` is always at least 8, but could there be implementation...
I'd like to show support for this feature as well, as a daily user not having this is quite inconvenient.
My friend got the same issue actually. I believe the problem is that the database becomes corrupted when signal tries to write to it and runs out of storage space....