Will-Z666

Results 3 issues of Will-Z666

### Use Case 创建材质后要指定effect,假如是自己写的effect都要查找指定 ### Problem Description 但查指定多此一举 ### Proposed Solution _No response_ ### How it works _No response_ ### Alternatives Considered 选中effect 右键创建材质 新建的材质直接指定为选中的effect ### Additional Information _No response_

Feature Request
Needs Triage

### Cocos Creator version 3.8.5 ### System information Win10 ### Issue description 我在layer为自定义UI_FRONT的节点下创建Button,他的layer是UI_FRONT,但其子节点Label的layer仍是UI_2D。 ### Relevant error log output _No response_ ### Steps to reproduce Button,ProgressBar,EditBox已测,其他有子节点的应该也有类似问题 ### Minimal reproduction project _No...

Bug
Needs Triage

### Cocos Creator version 3.8.3,3.8.5 ### System information Win10 ### Issue description ![4ea2ac2b597702aeb28f6b53ae545ef1810b80a5_2_480x500](https://github.com/cocos/cocos-engine/assets/28749797/dd69973f-f0fc-48c6-be9b-b442e4da12ca) ![48e2bc2cc548b81cc9e2cc92f5be163bd0d782ca_2_690x373](https://github.com/cocos/cocos-engine/assets/28749797/365aec7d-807d-44bd-bdb2-f2e7494ef844) ### Relevant error log output _No response_ ### Steps to reproduce 非常简单的shader , 编辑器里显示。 模拟器预览显示,但编辑器预览和浏览器预览不显示。 ###...

Bug
Needs Triage