WildCard65
WildCard65
I noticed Lysis produces decomp output for ++ operator the same no matter where the ++ was located in code. ++ = ++ despite the bytecode operators "inc" and "load.pri"...
### What happened? BepInEx fails to start with the following exception chain. ### Steps to reproduce 1. Start the game with BepInEx installed. ### BepInEx Distribution Bleeding Edge from BepisBuilds...
I feel like ScriptHookV.NET would benefit from being upgraded from .NET Framework to .NET 5.0 (or .NET 6.0) mainly to take advantages of newer C# features (or maybe even outright...
As with today's tf2 update, steamids changed to STEAM3 for tf2.
Atm, sb 2.0 game plugin has an issue with updating the actions table while trying to update a constrainted key. I had this issue when trying to get my admin...
Title explains all.
Future for ff2, include stocks like SpawnWeapon that surprising some subplugins depend on(like the one for my serpentine boss). For spawn weapon to be includable without making tf2items a dependency...
Would be nice that when FF2 is starting it's port over to 1.7 syntax, have some of the getter/setter methods be in a method map property?
Currently FF2 forgets to do anything about the damageBonus parameter of the OnStomp goomba support function, should we change it to allow FF2 to control it via another CVAR(To make...
What's the point of the slot var when arg0 is the slot?