WiggleWizard
WiggleWizard
I have Discord, what's your ID?
@zbolubasz The jump problem has been resolved in the .js version. I am likely going to write a short tutorial on how to use this project.
You drag it into a normal PlayerController. You cannot surf with this script, you will need to port across the entire player physics engine for that. This script is for...
All this is is a movement system port, so licensing doesn't matter as the maths/algorithm behind it isn't patented. Aka: use what you want, how you want. Idgaf.
Not yet no, I'm on hiatus at the moment for another 3 weeks. So i'll give it a shot when I get back to it. I'd imagine 1.88 would work...
I vaguely remember screwing around with input reseting stuff when moving over to the new ImGui 1.87 input system. I'll take another peek at it and see if I can't...
I've updated to ImGui 1.87 (along with a trivial update for UE5 and added ImPlot). If anyone's interested the repo is here: https://github.com/WiggleWizard/UnrealImGui. I can't thank UnrealImGui's author and contributor's...