William

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I think probably not. That's add a bunch of logical overheads for a use case probably better served by the API

I've decided to decline this feature request just due to it being too niche to support - thank you for the suggestion though.

hm, maybe. If I do this I'll probably transition some of the persistently saved yaml stuff into a proper, simple single-table SQLite thing. I'm definitely _not_ going to do any...

dlee is right but I removed that from my fork of MineDown so it shouldnt happen

The aptly named /optoutmsg command lets a user stop receiving /r reply chains on their current group message. Is this what you're looking for?

I'm not 100% if this works but - install a PAPI expansion on all backends (alongside PAPI of course) that provides a placeholder for "item in player's main hand" -...

Setting huskchat.command.msg to false for a user will make them an invalid message target; they won't be able to send or receive messages, if that's what you're asking

Not really possible as HuskChat runs on the proxy layer which has no concept of blocks or distance

> Opening the versions page doesn't seem to be slow (although it's not a paginator so lol). Just to clarify, when uploading via the website, did this happen when clicking...