WetDesertRock

Results 15 comments of WetDesertRock

Yes, by default the writer will use all of the colors in the first frame as its palette (or something similar). Because of this it provides a way to statically...

Have you looked at the flags in the supplied build script? My feeling is that you are right, and that you are building it with the wrong settings. I'm not...

This is to be expected. The conversation itself is a lossy operation. The recommended practice is to keep your color in one base color system and only convert one direction....

I am open to discussing it, however this is design choice I intentionally made. I decided that if I wanted fractional numbers I could use fixed point arithmetic. When I...

I considered it, however with my current method of doing things you will have to treat everything as either signed, or unsigned and always 32 bit (or whatever what yarn_uint...

Oh, for a usage example this is the program I use to test it out: ``` lua function juno.onLoad() joystick = nil end function juno.onUpdate(dt) if juno.joystick.getCount() >= 1 and...

Simplified it, you don't need to do any .open calls yourself. The only things you need will be in the juno.joystick.joysticks table array. Here is a project to help test...

Just started some work on some barebones support. Pretty much a 1-1 mapping of the SDL1 API.

I believe GIFs are limited to 255 colors. I've added in a feature (on by default) to use the local palette of jo_gif, which generates a new palette for each...