WenXin2
WenXin2
Sounds good, thanks. My laptop is AMD A12-9720P Radeon with 64 bit, if that helps any.
Alright, thanks! I don't believe I was using fabulous graphics though.
Here is my logs, I didn't see anything of significance in it though. It is a wip pack that I've been working on and it currently only has 88 mods....
I've also noticed this bug in 1.15.2, if that version is still being updated.
It seems to have been printed out over 100+ times. It starts at `[12Apr2020 18:11:53.304]` https://gist.github.com/WenXin20/34d42daaa7fb563e7a5db734c583ed8b (Github truncated the file, click on [view the full file](https://gist.github.com/WenXin20/34d42daaa7fb563e7a5db734c583ed8b/raw/7d86e15facf37acf825f41ff357e7ee8dbbdbe63/latest.log) at the top of...
That was before 3.6 came out. I'm using 3.6.6 now, but it still has the missing biome types spammed in the log. Another mod I reported had a similar error,...
Hmm, maybe. That was back in 1.14 though, so maybe it changed since then. Here's the issue link: https://www.curseforge.com/minecraft/mc-mods/dimensional-dungeons/issues/2
Ok, thanks
I don't mind if .obj models are not supported. I'm just curios if there is a way to prevent the xraying when .obj models are loaded in the map. Thanks...
Originally I didn't have the mod in the resources folder, and the x-raying blocks instead displayed as missing textured blocks