Weasy
Weasy
How should i use it? What should i merge? And... in my case `Entity` is a interface and that doesn't work according to the book.
Yes, `Entity` is an interface.
I have (hopefully 🤞) fixed that problem. At least on my machine, i am now getting a consistent behavior. If you are still interested and willing to verify it, then...
 one of the boxes has `Origin::TopLeft` and the other `Origin::BottomRight`, that looks correct to me, because the viewbox of the boxes is 10 pixels bigger than the box itself....
Ok i have taken a look and you are right that there is a problem with that file. The problematic part, that `bevy_svg` doesn't seem to like, seems to be...
I have started to take a look at this. The preloading breaks the expectation of `bevy_svg`, that an SVG bundle will be present when the related asset gets created, so...
I think signature module would also need to be changed, here https://github.com/njaremko/samael/blob/master/src/signature.rs#L31-L33 and here https://github.com/njaremko/samael/blob/master/src/signature.rs#L49-L51.
Sorry for the late reply. If you haven't already solved it, adding the `"bevy_winit"` feature solves your problem. Without a window from the OS, Bevy can't draw the pipeline result...
Would also love to have this. Do you (@Farkal) have this already implemented somewhere in your fork?
Thanks for taking a look. If you think it is a problem with Bevy's propagate system, i guess we should wait 1-2 weeks, port `main` to Bevy 0.10 and then...