Veeti Haapsamo
Veeti Haapsamo
Reference material: - https://tomforsyth1000.github.io/blog.wiki.html#%5B%5BA%20matter%20of%20precision%5D%5D - https://mastodon.gamedev.place/@aeva/112884295104893893
Currently, you can only set a simple `background_color` for a scene. Add support for environment maps (also known as HDRI, skymap/skybox, etc), so that the background can be more complex...
Currently, the `Triangle` primitive stores only one normal for the entire triangle. Many 3D object formats contain three normals per triangle, one per vertex. When available, use them, interpolating with...
Currently, the project is a workspace with two crates: - `clovers` is supposedly the "library", with core types and methods - `clovers-cli` is supposedly the "binary", with the runtime and...
It would be nice to be able to optionally collect some statistics during a render job. This could include for example: - Time spent at various stages; parsing, initializing, rendering,...
## I want to suggest some general feature Topgrade should have at least some support for the [jujutsu version control system](https://jj-vcs.github.io/jj/latest/). It is a highly convenient, modern approach to the...
The title of this issue is very specific, but I think it is likely the underlying cause affects other projects as well. Given a fresh clone of [rustls](https://github.com/rustls/rustls) currently at...
## Description Support for `serde` for (de)serialization of color types was requested here https://github.com/Ogeon/palette/issues/83 and implemented here https://github.com/Ogeon/palette/pull/90. I'm opening this issue to ask if support for [KDL](https://kdl.dev/) (de)serialization would...