Walker M. White

Results 20 comments of Walker M. White

I am using CMake 3.23.1 and Microsoft Visual Studio 2022. I agree that Windows is weird. I am investigating using libdatachannels for a course that has to compile on multiple...

Unfortunately that replaces the problem with a different one. The application bounces in the Dock forever and does not launch. This is true both when I launch it as a...

> @WalkerWhite Are you using LWJGL2 or LWJGL3? I'm having the same issue with LWJGL2 but the user cannot run it with `java -jar` either in his case. This was...

> When using LWJGL2 don't use `-XstartOnFirstThread`, libGDX creates a new thread to run the game loop on. Even if I am running LibGDX on LWJGL2, this advice is wrong...

As an aside, the lwgl3 backend for LibGDX is no longer in the docs. That is why I was confused about the state of LWJGL. The JavaDocs only include `com.badlogic.gdx.backends.lwjgl`...

@kalsabo There is no need for a special project to test this issue. I can reproduce all of this with the default (`my-gdx-game`) project generated by the setup app. I...

I would appreciate if either gdx-setup be fixed or gdx-liftoff be the official one available on the web page. I use LibGDX in the introductory course taught in the Spring...

@karlsabo Now that IS interesting. I am even more confused now. I quickly confirmed that `demo-lwjgl2-packr4.0-plain.app` is a PACKR issue. If I run it with the Java 15 JRE directly,...

I will add that I would not be surprised if the reason why it works on Big Sur is if Apple relaxed the "on main thread" requirement in that release,...

@karlsabo Follow-up I just finished my upgrade to Big Sur. And I can confirm that **demo-lwjgl2-packr4.0-plain.app** does indeed work now. So apparently this is a Catalina only issue.