WHUfreeway
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2
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WHUfreeway
i found that in most article about ambisonc decode, instead of directly convolving the ambionic sound source and hrtf, they use an intermediate state with multiple speakers array. TThey first...
I am doing things like using steam audio generate spatial audio with customed HRTF in unity game, but I'm worry that if steam audio can work well with Webgl game...