William Unsworth

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> How would you describe the content quality available in Mandelbulb compared to FFVectron? By "content quality", I mean set of preset data that sets up a vis sequence that...

Just to let you know, this repo isn't being updated anymore. The Community Edition (with many fixes and upgrades) is here: https://github.com/WAUthethird/Marble-Marcher-Community-Edition

> @scottchiefbaker _good_ question. > The reasoning for uploading the _compressed_ files is to let people download them _directly_ from GitHub. > ![english-words-zip](https://user-images.githubusercontent.com/194400/55254337-7deba500-524f-11e9-9e47-a76be88f2c7d.png) > Believe it or not, _most_ of...

Lots of other breaking changes in SFML 3.0, too. I'm currently working on migrating the code from SFML 2 to SFML 3, hoping to have that up later today.

Probably won't be done with it today, but I've corrected the easy issues in a new SFML3 branch: [https://github.com/WAUthethird/Marble-Marcher-Community-Edition/commit/49f6a61bab525896bc9dbe3b34a7254f2699ad0f](https://github.com/WAUthethird/Marble-Marcher-Community-Edition/commit/49f6a61bab525896bc9dbe3b34a7254f2699ad0f) The migration is _mostly_ done, but there are still quite a...

> well setLooping fixes that first error but still returns all this: > But this is after changing > #include to #include in Scene.h and Level.h > > [error.txt](https://github.com/user-attachments/files/23435565/error.txt) Check...