Drew Warwick

Results 6 issues of Drew Warwick

I'm picking up postprocessing effects and their buffers have turned out to be one of the most asinine things I've seen in UE from a stylistic perspective. "We'll just give...

The current release of NifSkop cannot save bhkCompressedMeshShapeData in Skyrim meshes as reported by #67. The current develop branch has also drifted from the nif.xml the latest release is using...

NifSkope currently uses qmake & hand-copied third-party dependencies (git submodule usage is only partial). This causes several challenges that would be alleviated by a modern buildsystem: 1. Building release locally...

NifSkope is unable to correctly handle various vanilla meshes in the latest release that were previously working as described in #67 and #68. With the variety of games & NIF...

The version of xEdit in use already supports VR. We just need to add piping to them. Note: in the load order fixes for DLC / creation club content, the...

Maximum event re-entrancy depth exceeded for Instance.AbsoluteContentSizeChanged While entering function defined in script 'Plugin_948084095.TagEditor.Plugin.Components.ScrollingFrame', line 13 Responsible code: ``` local function update() local cs = rbx.AbsoluteContentSize rbx.Parent.CanvasSize = UDim2.new(0, 0,...

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