Vrekt
Vrekt
Your work is amazing and I'd like to say thank you first of all. "The nasty pile of threads: There are a lot of threads for the server using this...
Ah I see. It would also be pretty cool to have some sort of plugin system for the server. If you have ever worked with Bukkit/Spigot then you will know...
Its been awhile and I haven't touched java since Apr 2. Haven't been motivated lately, this project might be dead for awhile until maybe I find the motivation to come...
feels very weird pushing again from IntelliJ almost forgot how to.. excuse me if i fuck something up.
Hey, would you be able to update the method Entity#getLineOfSight with your RayCast system? Since its currently outdated and I'm not that all familiar with your system yet. No rush...
Basic velocity class -- improve later, thanks minz https://hastebin.com/edavijinif.java
I agree, btw i updated the tutorial what do you guys think. I need to include more but its the basic idea.
Very nice I like that. I think entities should handle their own velocity stuff. Could cause problems with performance if the world is handling everything maybe.
Yeah Ill make a class soon that handles collisions where the user can call the methods within it when updateEntity is called.
Thanks!