Highlander
Highlander
> [@VoyagersFrontier](https://github.com/VoyagersFrontier) You didn't experience this lately when transferring controls, right? Not in our testing or in recent operations. We shut both APU GEN and APU CONT off post-start and...
Apologies, still gettin' used to Git, but after my update on Tuesday regarding the two separate tests going out well and assuming the issue had been fixed, I managed to...
> Really appreciate your approach. Do vanilla afm helis behave similarly under such conditions? Also I wonder if using the server fps limit set to very low could help you...
Canadian-based UNIT dedicated server: - CPU: Intel(R) Core(TM) i7-8700k @ 3.70GHz - Mem: 32GBs of DDR4 RAM (Quad Channels(?)). - GPU: GTX 1070Ti - Arma 3 server is being run...
Both servers run the same basic.cfg with identical settings. If the third has any changes I'll specify em'. [server_basic.txt](https://github.com/user-attachments/files/20934874/server_basic.txt)
> I’d muck around with maxMessageSend (try 256, 512, 1024) and maxSizeNonguaranteed (try 256 & 1024) > Use #monitor (when logged in as admin) to monitor dropped packets So very...