WebGLThreadingPatcher
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Hi, I have unity 2023.2.9f1 and when I install WebGLThreading Patcher my WebGL build fails with the following error: IL2CPP error for method 'System.Void System.Threading._GenericWrapper::.ctor(System.Action1)' in assembly '[projectpath]\Library\Bee\artifacts\WebGL\ManagedStripped\mscorlib.dll System.InvalidOperationException: Attempting...
Hey, I was quite fond of finding this package, however, It seems a bit brittle to modify the IL directly. It falls strictly into the realm of "dark magic" 🧙...
also, "autoReferenced: true" is not necessary
Simply put, I've installed the plugin and this method stops at the "Task.Delay" line: ``` private async Task FailFeedback() { if (failFeedbackTmp == null) return; failFeedbackTmp.DOKill(); failFeedbackTmp.alpha = 1f; failFeedbackTmp.gameObject.SetActive(true);...