WebGLThreadingPatcher
WebGLThreadingPatcher copied to clipboard
Not working in Unity 2021.3.13f1
Simply put, I've installed the plugin and this method stops at the "Task.Delay" line:
private async Task FailFeedback()
{
if (failFeedbackTmp == null)
return;
failFeedbackTmp.DOKill();
failFeedbackTmp.alpha = 1f;
failFeedbackTmp.gameObject.SetActive(true);
await Task.Delay(50);
failFeedbackTmp.DOFade(0f, 2f)
.OnComplete(() => failFeedbackTmp.gameObject.SetActive(false));
}