Jan

Results 17 issues of Jan

This is a WIP, it's purpose is to fail badly... so don't merge. I am compiling all failure cases that cause the python process to crash or silently exit, to...

so I have been running known bad shaders (infinite loops) and came across a really unexpected error dump when using D3D12 as backend. It took me 3 days to go...

**Description** If the third expression of a for loop (`loop-expression` according to the spec [Chapter 6.3](https://registry.khronos.org/OpenGL/specs/gl/GLSLangSpec.4.60.pdf)) contains multiple statements... naga just takes the last one and forgets the the first....

type: bug
naga
area: naga front-end
lang: GLSL

as usual, trying to get this done. Barely anything new - but changes to Dx12 which might need some fixes. also thinking about how to make InstanceExtras available to the...

so with v25 we can specify Dxc via the Instance extras and debug mode via flags. I managed to get debug flag working for Fxc and Vulkan. But Dxc gives...

I have been browsing the docs for a few hours now, but still went back to the Repo to look at implementation details, issues and blame etc. So it would...

### Remaining todos: * [ ] implement physical size for canvas context to make both imgui examples work again * [ ] understand and fix the problem in creating a...