Vincent Marnier
Vincent Marnier
Hello, Is there any status about this? I don't find the mentionned pull request.
Just adding my input as I happen to fall on the same bug. I have this, on windows OS, when connecting to 167.235.149.33:29070 with the x86_64 binary. Works well with...
I got it when I tried with the x86 binary. My point is if it aint compatible with pure servers, shouldn't I be sent back to the game menu with...
Hello @nishitha-burman, First of all, thanks a lot for your answer and thanks for pointing #20. In many ways it should have addressed my requirements. I can see some workaround...
At the end of the day, we successfuly used WebView2 in Unity with a custom C++ lib. I was just using pointers instead of wil::com_ptr. Everything works fine, no need...
Hello, Thanks for mentioning unity-webview, I already had some contact with them ,their work is incredible. I am sorry but I won't share the code/library as I legally can't since...
Hey, it was Windows Desktop all along. I am unsure of the possibility to achieve it using the Win32 C++ lib with UWP. I also developped with Hololens but never...
Hello. First of all, thanks for the hard work and the code quality. I have dug a bit to understand what UnityNativeFilePicker was doing exactly and it is very clear....
Previous post > It seems a deprecated method is used to acquire UTType: > https://github.com/yasirkula/UnityNativeFilePicker/blob/da3f797fd86ca715236632d8d8f0d8ae3d8f4578/Plugins/NativeFilePicker/iOS/NativeFilePicker.mm#L100 > The initializer is now the correct way to do this: > https://developer.apple.com/documentation/uniformtypeidentifiers/uttype-swift.struct/init(tag:tagclass:conformingto:) > >...