Vian Patel
Vian Patel
Without a large far plane, I cannot see shadows over long distances, as shadows appear to stop casting at the far plane. I was under the impression that `view::setDynamicLightingOptions` sets...
Thank you for working on that. I can confirm that #6314 seems to have fixed the shadow flickering and disappearance with the camera angle. I also no longer see the...
Regarding the cascade issue, the distorted shadows seem to be caused by incorrect shadow maps. When the camera angle is changed, significantly different shadow maps are used. Shadow map with...
I am not seeing any difference in shadow quality with these changes. With TextureFormat::DEPTH16 https://user-images.githubusercontent.com/69381882/209453554-6a78d19f-d790-4981-8736-820aed90156f.mp4 With TextureFormat::DEPTH32F https://user-images.githubusercontent.com/69381882/209453555-7962a98f-38a6-4017-8269-95cf3f053d36.mp4