Venera3
Venera3
#### Summary Mods "Add standard combat test mod" #### Purpose of change Eyeballing monster balance can be hard, and playtesting tends to be very variable between contributors when it comes...
#### Summary Features "Add bodypart on-hit effects, allow effects to directly modify limb scores" #### Purpose of change Unhardcode and limbify all the things - specifically different limbs should bleed...
#### Summary Features "Allow effects disabling (conditional) limb flags" #### Purpose of change More limb/effect integration. #### Describe the solution Added a new `EFFECT_LIMB_DISABLE_CONDITIONAL_FLAGS` (imaginative, I know) flag that disables...
Testing itemgroups in the wild pretty much comes down to eyeballing beyond the "spawn 100 groups" debug option, and the nesting of groups especially makes finding out where a certain...
#### Summary Content "Mute very divergent mouth mutations" #### Purpose of change As always, mutations act like they change your character in huge ways but tend to ignore some consequences....