VecterraSoft
VecterraSoft
Any updates ? Keyboard still does not work in DEX
> @VecterraSoft Does hardware keyboard/mouse work while using the internal display (i.e. when not using DeX)? Yes. I plug my keyboard into my computer and use its that way and...
> `-1` and `-2` device IDs in Godot are specially handled, as they can refer to mouse-touch emulation. In the context of gamepad input actions, `-1` means "all devices". Does...
Does that mean this fix is dead in the water?
 Hi guys, i modified the engine so that i can get small SPORE like planets. Not intrested in the realistic sizes. So i wanted to know if there was...
> Hey, nice to see that you are finding the library useful. > > in theory, setting the flag: > > https://github.com/Hoimar/Planet-Generator/blob/a6626b9d600eebcba909183395e34c319e49369e/addons/hoimar.planetgen/scripts/constants.gd#L3 > > activates collision meshes to be built...
Also, how can i make the normals on the mesh flat shaded ? like a low poly style type game. Thanks again, great project!
Okay so I managed to fix my physics collisions by just adding my own static collision shape to the terrain patch scene by pulling the mesh data from the terrain...