VecterraSoft

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Any updates ? Keyboard still does not work in DEX

> @VecterraSoft Does hardware keyboard/mouse work while using the internal display (i.e. when not using DeX)? Yes. I plug my keyboard into my computer and use its that way and...

> `-1` and `-2` device IDs in Godot are specially handled, as they can refer to mouse-touch emulation. In the context of gamepad input actions, `-1` means "all devices". Does...

Does that mean this fix is dead in the water?

![IMG-20231206-WA0000](https://github.com/Hoimar/Planet-Generator/assets/133549284/6c1129e9-2f58-47ff-9882-06e3b8f4b2bd) Hi guys, i modified the engine so that i can get small SPORE like planets. Not intrested in the realistic sizes. So i wanted to know if there was...

> Hey, nice to see that you are finding the library useful. > > in theory, setting the flag: > > https://github.com/Hoimar/Planet-Generator/blob/a6626b9d600eebcba909183395e34c319e49369e/addons/hoimar.planetgen/scripts/constants.gd#L3 > > activates collision meshes to be built...

Also, how can i make the normals on the mesh flat shaded ? like a low poly style type game. Thanks again, great project!

Okay so I managed to fix my physics collisions by just adding my own static collision shape to the terrain patch scene by pulling the mesh data from the terrain...