Srayan Jana

Results 71 comments of Srayan Jana

I give permission to any maintainers to make commits for me btw

We would probably need to change the README since its no longer correct. Otherwise, looks good!

Thinking how this would work, the signaling server/lobby would register one of the peers as the Host, and then the Host would be the only one connected to all the...

The main thing that netlib has over geckos is seperate datachannels for unreliable/reliable. See https://github.com/geckosio/geckos.io/issues/269 But I understand why that might be scope creep so it’s fair why you wouldn’t...

adding on to what @paddy-exe said, I thought that the entire point of GDExtension was to make Godot much more of a plugin based engine. In fact, much of the...

I should probably add these two as well https://github.com/HeatXD/PleaseResync https://github.com/NoisyChain/PleaseResync-Unity and a high level description of the rollback algorithm: https://gist.github.com/rcmagic/f8d76bca32b5609e85ab156db38387e9

https://andrea-jens.medium.com/i-wanna-make-a-fighting-game-a-practical-guide-for-beginners-part-5-f049a78ddc5b This is also a really good article explaining determinism in fighting game netcode (sorry for the spam, I’m at work so I’m making sure I list everything I can...

@0xFA11 I am pretty confident that this is ready for merge

alright, dealt with all your comments @0xFA11

Personally, I would like if something like https://github.com/gwatt/chez-exe was included as part of Chez itself. It would make life a lot easily in my opinion.