Results 10 issues of ValleyBell

The GD3 tag of VGMs should be placed after the data. (like ID3v1 for MP3s) All players and tools expect this order. If it is placed after the header, players...

The README says: > Download the client secrets JSON file [...] and save it as file `client_secrets.json` in the same directory as the utility However, this is not how it...

The current workflow for using DataLoader is: - File/MemoryLoader Init → create DataLoader object - DataLoader SetPreloadBytes → set amount of bytes to load when opening the file - DataLoader...

# General plan and current state The idea behind libvgm is to make a collection of libraries and classes that make it easy to write a VGM player or programs...

Currently, including the *utils* sub-library in a project pulls lots of other stuff that you may not need. For example, the *audio* library uses *utils* for threading stuff, but this...

I'd like to standardize the naming mess we currently have in libvgm. What we currently have: - actual library name (= repository name, CMake name, used in descriptions): `libvgm` -...

in_vgm should implement the `IsOurFile` function properly and return `1` for supported files. I think it would be a good idea to only return `1` for the file types enabled...

The current in\_vgm GUI has a few problems: - everything is crammed together - There are only 24 check boxes for muting channels. However we have sound chips with 28...

help wanted

This is related to https://github.com/vgmrips/vgmplay/issues/5. Being able to explicitly specify the path of the .ini file to be loaded might be useful.

The AY8914 uses a different register map from the AY8910. Currently "AY8914 mode" assumes the AY8910 register map. The sound emulators (MAME AY8910, EMU2149) need patches to support the 8914's...