Valgrifer
Valgrifer
Put a comment `/* @__FIXED__ */` or something else, it was not a solution to indicate to esbuild to place this code before the other `import`?
I confirm, the plugin assumes that we are always at maximum level without ever checking, if it is possible to add a level check for each action
Similarly: when we are synchronized, the higher level spells remain displayed
I will try, thank you
it works, but it manages the data packs after the world is loaded, I'm not sure that it's good for the world that the data pack is reactivated after the...
I think the best way to do this would be to display a warning instead and rather go with this proposal #11289, it makes more sense. I just discovered the...