Valdo
Valdo
This guy came talk to me and when he left, the design of the chat became kinda odd 
Add a new way of managing a room access, with a password. We could define this in the edit view of a room (or of a world globaly?)  Then...
Add an optional property to the door variables. The `openingLayer` property takes the name of layer with the "door opening" animated tiles. The `closingLayer` property takes the name of layer...
When the button doesn't contain buttons, we should not see the buttons container  So it might look more like this 
Add the map name after "WorkAdventure" in the HTML title of the page.  So that title could be "WorkAdventure | WA Village"
For some cases, like maze maps, using the mouse to move to visually anywhere on your screen is just cheating... ^^ We should add a method to disable that in...
When you invite 2+ people to follow you and you enter/leave a silent zone with them: they will be disconnected with this error in the console: 
Could be useful to be able to customize the default emojis (for an experience that is based upon reactions) 
Currently, the WorkAdventure API lacks certain engine control functionalities, such as defining the WOKA "capabilities" or the map default behavior. To address this, I propose adding a new namespace, `WA.engine`,...