Valerii Zapodovnikov

Results 640 comments of Valerii Zapodovnikov

@haasn I think it should be linear transfer and 2020 primaries, matrix should be RGB, so Identity. There should also be a way to signal highest luminance like zscale does....

> just tag everything as unspecified. I will just point out AGAIN, that this is actually the case with profile 5 files (using IPTPQc2, they may not use it like...

> It still reads as SDR primaries. Yes, because you should use --vf=format for this. But better not, since it is all done by libplacebo.

> using pq ruins the picture I suppose tonemapper should be turned off. And you need to force HDR context d3d11-output-csp=pq

> no mechanism to hook the metadata to the windows swapchain, like the Dolby addon for windows Yes, dynamic metadata is not supported, but still you should force hdr to...

> fix any breakages that might occur I thought there was a breakage in icc, but apparently they just destroyed the icc profile in main screen of colorcpl.exe, the advanced...

Okay, I checked with HDR on. So not only it somehow select limited there and also it uses srgb though 10 bit surface is selected.

> Hopefully it will sync up with Windows, like vo=gpu does It did! --target-trc=pq --target-prim=bt.2020 --vo=gpu-next --gpu-context=d3d11 Build is here: https://github.com/ValZapod/mpv-winbuild/releases/tag/2022-02-03 ``` [vo/gpu-next/d3d11] Using DXGI 1.2+ [vo/gpu-next/d3d11] Queried output: \\.\DISPLAY1,...

I think this should be closed because the OSD menu prints metadata in VUI. Fullstop. Metadata in VUI is indeed full range SDR and other unspecified.

@haasn In HDR mode ``` [vo/gpu/d3d11] Queried output: \\.\DISPLAY1, 3840x2160 @ 12 bits, colorspace: RGB_FULL_G2084_NONE_P2020 (12) [vo/gpu/d3d11] Selected swapchain format R10G10B10A2_UNORM (24), attempting to utilize it. [vo/gpu/d3d11] Selected swapchain color...